Fallout Mod - Public Release = 18-07-09

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Fallout Mod - Public Release = 18-07-09

Post by jlgx50 on Sun Jul 19, 2009 7:45 am

The download is right here

http://www.moddb.com/mods/fallout/downloads/fallout-mod-public-version-10 .

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Re: Fallout Mod - Public Release = 18-07-09

Post by Pagan on Sun Jul 19, 2009 8:20 am

ok, i am having a lot of trouble playing it. I have RGL game crashes from missing, flying arrows/projectiles and such, missing a gun also. seems i can't use any gun other then the 303. i've restarted so many times... its unplayable i'm afraid? did our testers play this before release?

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Re: Fallout Mod - Public Release = 18-07-09

Post by Spiritwind on Sun Jul 19, 2009 9:17 am

No but many people have played it and said they had no issues....
Hmm, it might be something with your graphics card, if the mod was the last thing you played then it would be awesome if you could copy the text from the txt document in M&B folder called rgl_log.txt
For Instance mine is "C:\Program Files\Mount&Blade\rgl_log.txt"
That would be awesome, should contain info on any problems.

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Re: Fallout Mod - Public Release = 18-07-09

Post by jlgx50 on Sun Jul 19, 2009 6:24 pm

to ignore that bug you need to turn your direct X down to 7

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Re: Fallout Mod - Public Release = 18-07-09

Post by Pagan on Sun Jul 19, 2009 7:10 pm

AHHH, thanks for that Jlgx50 i shall try again

Edit: Nope still happening. strange thing is, when i put it to Dx 7, the glock and guess pistol worked. it crashed on the snaiper rifle. but when i restarted, the glock crashed with the error.

anyway here is the rgl_log

Spoiler:
Starting new log file.
Module_name = Fallout
Setting Map Min X = -105.000000
Setting Map Max X = 105.000000
Setting Map Min Y = -105.000000
Setting Map Max Y = 105.000000
Num Hints = 12
Setting Time Multiplier = 0.250000
Setting Seeing Range Multiplier = 6.500000
Setting Track Spotting Multiplier = 0.800000
Setting Blood Multiplier = 2.000000
Setting player_wounded_treshold = 5.000000
Setting hero_wounded_treshold = 15.000000
Setting Skill Prisoner Management Bonus = 5
Setting Skill Leadership Bonus = 3
Setting Base Companion Limit = 20
Setting player_xp_multiplier = 2.000000
Setting hero_xp_multiplier = 2.000000
Setting regulars_xp_multiplier = 3.000000
Setting damage_interrupt_attack_treshold = 3.000000
Setting armor_soak_factor_against_cut = 0.650000
Setting armor_soak_factor_against_pierce = 0.350000
Setting armor_soak_factor_against_blunt = 0.300000
Setting armor_reduction_factor_against_cut = 1.000000
Setting armor_reduction_factor_against_pierce = 0.650000
Setting armor_reduction_factor_against_blunt = 0.650000
Setting horse_charge_damage_multiplier = 1.000000
Setting couched_lance_damage_multiplier = 0.750000
Setting missile_damage_speed_power = 2.000000
Setting melee_damage_speed_power = 2.000000
Scan Module Textures = 1
Scan Module Sounds = 1
Loading Resource test
Loading Resource textures_face_gen
Loading Resource shaders
Loading Resource textures
Loading Resource materials
Loading Resource materials_face_gen
Loading Resource uimeshes
Loading Resource meshes_face_gen
Loading Resource helpers
Loading Resource map_tree_meshes
Loading Resource map_icon_meshes
Loading Resource particle_meshes
Loading Resource skeletons
Loading Resource tree_meshes
Loading Resource xtree_meshes
Loading Resource grass_meshes
Loading Resource plant_meshes
Loading Resource body_meshes
Loading Resource object_meshes
Loading Resource goods_meshes
Loading Resource item_meshes1
Loading Resource horse_a
Loading Resource food
Loading Resource beards
Loading Resource armors_b
Loading Resource armors_c
Loading Resource helmets
Loading Resource helmets_b
Loading Resource village_houses
Loading Resource village_houses_a
Loading Resource village_houses_b
Loading Resource hair
Loading Resource deneme
Loading Resource interiors_a
Loading Resource interiors_b
Loading Resource interiors_c
Loading Resource arena
Loading Resource map_icons_b
Loading Resource castle_a
Loading Resource dungeon
Loading Resource stone_houses
Loading Resource snowy_houses
Loading Resource snowy_castle
Loading Resource helmets_d
Loading Resource castle_b
Loading Resource square_keep
Loading Resource anim_b
Loading Resource shields
Loading Resource shields_b
Loading Resource weapon_meshes_c
Loading Resource xtree_meshes_b
Loading Resource map_icons_c
Loading Resource pictures
Loading Resource user_interface_b
Loading Resource scene_encounter_spot
Loading Resource interior_thirsty_lion
Loading Resource scene_small_tavern
Loading Resource weapon_meshes1
Loading Resource weapon_meshes_b
Loading Resource houses1
Loading Resource wall_meshes1
Loading Resource town_houses
Loading Resource doors
Loading Resource churches
Loading Resource town_houses_b
Loading Resource castle_c
Loading Resource castle_d
Loading Resource castle_e
Loading Resource castle_f
Loading Resource castle_g
Loading Resource castle_h
Loading Resource fake_houses
Loading Resource town_houses_c
Loading Resource banners
Loading Resource map_flags
Loading Resource map_flags_b
Loading Resource map_flags_c
Loading Resource costumes_a
Loading Resource particles_2
Loading Resource prisons
Loading Resource prisons_b
Loading Resource interiors_d
Loading Resource costumes_b
Loading Resource costumes_c
Loading Resource arena_costumes
Loading Resource boots_a
Loading Resource terrain_borders
Loading Resource terrain_borders_b
Loading Resource skyboxes
Loading Resource object_b
Loading Resource tree_e_meshes
Loading Resource destroy
Loading Resource xtree_meshes_c
Loading Resource grass_meshes_b
Loading Resource interiors_steppe
Loading Resource grooming_horse
Loading Resource town_houses_d
Loading Resource horses_b
Loading Resource ani_horse_mounted
Loading Resource deneme2
Loading Resource horse_skeleton
Loading Resource steppe_fake_houses
Loading Resource weapon_meshes_d
Loading Resource tableau_shields
Loading Resource heraldic_armors
Loading Resource spear
Loading Resource weapons_e
Loading Resource custom_banner
Loading Resource ani_man_walk
Loading Resource ani_twohanded
Loading Resource ani_onehanded
Loading Resource ani_death
Loading Resource ani_stand_guardsman
Loading Resource ani_human_mounted
Loading Resource ani_lady_stand
Loading Resource ani_poses
Loading Resource ani_stand_shopkeeper
Loading Resource ani_man_cheer
Loading Resource ani_stand_onhorse
Loading Resource ani_throw_stone
Loading Resource ani_strikes
Loading Resource ani_equip_arms
Loading Resource ani_run_p
Loading Resource ani_run_forward_left_right
Loading Resource uni_strikes3
Loading Resource ani_walk_sideways
Loading Resource ani_run_sideways
Loading Resource uni_jump
Loading Resource uni_stances
Loading Resource uni_equip
Loading Resource uni_strike
Loading Resource uni_throws
Loading Resource uni_fistswing
Loading Resource uni_lord_stand
Loading Resource uni_defence
Loading Resource uni_sideways
Loading Module Resource fallout_ghouls
Loading Module Resource fallout_ammo
Loading Module Resource shots_in_air
Loading Module Resource fallout_scene_props
WARNING: Unable to find material
WARNING: Unable to find material
WARNING: Unable to find material 02___Default
WARNING: Unable to find material 01___Default
Loading Module Resource fallout_melee
Loading Module Resource fallout_guns
Loading Module Resource fallout_beasts
Loading Module Resource fallout_armor
WARNING: Unable to find material pasted__Power_armor__1__Material_003
WARNING: Unable to find material light_leather_boots_R_light_leather
WARNING: Unable to find material powerhelm
WARNING: Unable to find material Power_glove_Material_003
WARNING: Unable to find material powerglove_r_Power_glove_Material_003
Loading Music...
WARNING: UNABLE TO MAP GAME PRESENTATION CODE: prsnt_game_start
WARNING: UNABLE TO MAP GAME PRESENTATION CODE: prsnt_game_escape
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_check_party_sees_party
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_get_party_speed_multiplier
Loading Module...
Loading item kinds...
Loading dialogs...
Loading mission templates...
Loading party templates...
Loading Textures...
Finished Loading Textures...
Finished All...
load_map_data complete.
Init_map complete.
init_meta_mission complete.
map mesh built.
get_ideal_sun_color.
get_ideal_fog_color.
parties added.
launch complete.
Switching to menu window...
begin_setup end_setup ERROR: get_object failed for: flying_missile

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Re: Fallout Mod - Public Release = 18-07-09

Post by Corndawg on Wed Jul 29, 2009 6:31 pm

Most of the guns seem to work fine for me, but when I go to the factions window it has an error saying that the brotherhood thing is missing or something. Probably the pic that you used.

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Re: Fallout Mod - Public Release = 18-07-09

Post by darkness6940 on Mon Aug 24, 2009 1:55 am

my game is craped up
the minute i fire an empty gun,my game crashs into crap

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Re: Fallout Mod - Public Release = 18-07-09

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